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==[[Ammunition|Ammo]]==
 
==[[Ammunition|Ammo]]==
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[[Damage#Elemental_Damage|Elemental damage]] remains the same outside of Ultra Hard and Story difficulties.
 
===[[Shock Arrow]]===
 
===[[Shock Arrow]]===
 
Shock Arrows deal low shock damage and medium shock severity on impact. TheyĀ can be used to shock machines, temporarily stunning and locking them in place. Effective against machines with weakness to Shock. Successful hits on Power Cells will trigger explosive short-circuits, inflicting massive damage and shock severity to everything nearby.
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{| class="article-table"
+
{| class="wikitable"
|[[File:Shock Arrow.jpg|30x30px]]
 
  +
! rowspan="2" colspan="1"|Ammo
  +
! rowspan="2" colspan="1"|Game Mode
  +
! rowspan="2" colspan="1"|Damage
  +
! rowspan="1" colspan="3"|Elemental Severity
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|-
  +
!Basic
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!Lodge
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!Champion{{FW}}
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|-
 
| rowspan="6" align="center" |[[File:Shock Arrow.jpg|30x30px]]<br />Shock Arrow
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|Story
  +
|{{DM}} 20
  +
|{{SH}} 38
  +
|{{SH}} 40
  +
|{{SH}} 75
  +
|-
  +
|Easy
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|{{DM}} 6
  +
| rowspan="4" |{{SH}} 25
  +
| rowspan="4" |{{SH}} 30
  +
| rowspan="4" |{{SH}} 50
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|-
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|'''Normal'''
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|{{DM}} 5
  +
|-
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|Hard
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|{{DM}} 5
  +
|-
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|Very Hard
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|{{DM}} 4
  +
|-
  +
|Ultra Hard
  +
|{{DM}} 4
  +
|{{SH}} 15
  +
|{{SH}} 15
  +
|{{SH}} 25
 
|}
 
|}
Deals low shock damage and medium shock severity on impact. It can be used to shock machines, temporarily stunning and locking them in place. Effective against machines with weakness to Shock. Successful hits on Power Cells will trigger explosive short-circuits, inflicting massive damage and shock severity to everything nearby.
 
   
 
===[[Freeze Arrow]]===
 
===[[Freeze Arrow]]===

Revision as of 17:23, 28 March 2020

The War Bow is a ranged weapon in Horizon Zero Dawn. It is a low damage bow that specializes in delivering elemental payloads to targets, forcing them into vulnerable states. This bow is best used in conjunction with other weapons due to its low impact and tear damage.

Special Variants

Aside from the ones available from normal merchants, War Bows have 2 different variants of "Very Rare" value. Both can use all available Ammo types as Shadow variant does.

The Lodge War Bow is acquired as the most prestigious reward from the quest Weapons of the Lodge, requiring Aloy to earn a Blazing Sun on all 15 Hunting Ground trials in the base game. It has superior base elemental strength over the regular variants, making it the most powerful War Bow in the base game.

The Banuk Champion BowFW is only available once per playthrough, from Bluegleam Merchants in The Cut. It normally costs 12 Bluegleam, though the AdeptNG+ version requires additional resources. It has superior base elemental power over all other variants and is capable of 'overdrawn' shots which allow the user to fire exceedingly powerful shots by holding the string back longer than usual. It could be considered the most powerful War Bow in the entirety of the game due to its stats and unique mechanism.

Ammo

Elemental damage remains the same outside of Ultra Hard and Story difficulties.

Shock Arrow

Shock Arrows deal low shock damage and medium shock severity on impact. They can be used to shock machines, temporarily stunning and locking them in place. Effective against machines with weakness to Shock. Successful hits on Power Cells will trigger explosive short-circuits, inflicting massive damage and shock severity to everything nearby.

Ammo Game Mode Damage Elemental Severity
Basic Lodge ChampionFW
Shock Arrow
Shock Arrow
Story Damage-Icon 20 Shock-Icon 38 Shock-Icon 40 Shock-Icon 75
Easy Damage-Icon 6 Shock-Icon 25 Shock-Icon 30 Shock-Icon 50
Normal Damage-Icon 5
Hard Damage-Icon 5
Very Hard Damage-Icon 4
Ultra Hard Damage-Icon 4 Shock-Icon 15 Shock-Icon 15 Shock-Icon 25

Freeze Arrow

Freeze Arrow

Deals low freeze damage and medium freeze severity on impact. It can be used to freeze enemies, slowing them down significantly and making machines more susceptible to impact damage. Effective against machines with Freeze weakness. Successful hits on Freeze canister will trigger cryo explosions that deals massive damage and Freeze severity to everything in vicinity.

Corruption Arrow

Corruption Arrow

Deals no damage and high corruption severity on impact. Machines and humans corrupted by this arrow will be aggressive against other machines and humans while the effect lasts, and can be used to temporarily turn the odds in the player's favor. This corruption turns machines' lights green and, making them hostile to everything, including Aloy, unlike Override which makes them fight for her. Tougher enemy takes higher dose for the effect to kick in.

Weapon Stats

The numbered value of damages are displayed from left to right according to difficulty level from Story to Ultra Hard, numbers in Bold are of Normal Difficulty. Elemental damages are the same between Easy and Very Hard difficulties.

Ammo Type Bow Variant Damage Damage-Icon Elemental
Severity
Shock Arrow Basic / Carja
Shadow / AdeptNG+
20-6-5-5-4-4 Shock-Icon 38-25-13
Lodge / Adept LodgeNG+ Shock-Icon 40-30-15
Banuk ChampionFW
Adept ChampionFW NG+
Shock-Icon 75-50-25
Freeze Arrow Carja / Shadow / AdeptNG+ 20-6-5-5-4-4 Freeze-Icon 38-25-13
Lodge / Adept LodgeNG+ Freeze-Icon 40-30-15
Banuk ChampionFW
Adept ChampionFW NG+
Freeze-Icon 75-50-25
Corruption Arrow Shadow / AdeptNG+ None Corruption-Icon 75-50-25
Lodge / Adept LodgeNG+ Corruption-Icon 90-60-30
Banuk ChampionFW
Adept ChampionFW NG+
Corruption-Icon 120-80-40

Ammo and Modification Slots by Variant

Bow Variant Shock Arrow Freeze Arrow Corruption Arrow Mod Slots
Basic Shock Arrow 1
Carja Shock Arrow Freeze Arrow 2
Shadow Shock Arrow Freeze Arrow Corruption Arrow 3
AdeptNG+ Shock Arrow Freeze Arrow Corruption Arrow 4
Lodge Shock Arrow Freeze Arrow Corruption Arrow 3
Adept LodgeNG+ Shock Arrow Freeze Arrow Corruption Arrow 4
Banuk ChampionFW Shock Arrow Freeze Arrow Corruption Arrow 3
Adept ChampionFW NG+ Shock Arrow Freeze Arrow Corruption Arrow 4

Acquisition Details

Variant Sources Regular Cost Ultra Hard Cost Sell Value
Basic Merchant-IconGeneral Merchants MetalShardsTransparent 100 MetalShardsTransparent 500 MetalShardsTransparent 25
Carja Merchant-IconTier 2/3/4 Merchants MetalShardsTransparent 300
5 Desert Glass
2 Slagshine Glass
MetalShardsTransparent 1,500
10 Desert Glass
4 Slagshine Glass
MetalShardsTransparent 50
Shadow Merchant-IconTier 3 & 4 Merchants MetalShardsTransparent 800
1 Trampler Heart
MetalShardsTransparent 4,000
2 Trampler Heart
MetalShardsTransparent 100
AdeptNG+ Merchant-IconTier 3 & 4 Merchants MetalShardsTransparent 1,600
1 Trampler Heart
1 Thunderjaw Heart
MetalShardsTransparent 8,000
2 Trampler Heart
2 Thunderjaw Heart
MetalShardsTransparent 100
Lodge Hunter's Lodge 15 Blazing Suns 15 Blazing Suns MetalShardsTransparent 100
Adept LodgeNG+ Hunter's Lodge 15 Blazing Suns 15 Blazing Suns MetalShardsTransparent 100
Banuk
ChampionFW
Bluegleam Merchants
(1 per playthrough)
12 Bluegleam 12 Bluegleam MetalShardsTransparent 100
Adept
ChampionFW NG+
Bluegleam Merchants
(1 per playthrough)
MetalShardsTransparent 1,250
12 Bluegleam
1 Frostclaw Heart
MetalShardsTransparent 6,250
12 Bluegleam
1 Frostclaw Heart
MetalShardsTransparent 100

Trivia

  • During one scene of Aloy training for the Proving, she is shown killing Watchers with normal arrows shot from a War Bow, which is not possible in gameplay.
  • The War Bow appears in Monster Hunter: World as part of collaboration between the PlayStation 4 version of the game and Horizon: Zero Dawn. The Bow has latent Thunder Element and supports Poison Coating, reflecting 2 of 3 of its ammo in its native game.
Horizon Zero Dawn Weapons
Ranged Weapons Blast Sling - Forgefire - Hunter Bow - Icerail - Rattler - Ropecaster - Sharpshot Bow - Sling - Stormslinger - Tearblaster - War Bow
Melee Weapons Spear - Sylens' Lance
Stealth Weapons Traps - Tripcaster
Heavy Weapons Deathbringer Gun - Disc Launcher - Firespitter - Firestriker - Mine Launcher - Oseram Cannon - Ravager Cannon