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The '''Lodge War Bow''' is acquired as the most prestigious reward from the quest [[Weapons of the Lodge]], requiring [[Aloy]] to earn a Blazing Sun on all 15 Hunting Ground trials in the base game. It has superior base elemental strength over the regular variants, making it the most powerful War Bow in the base game.
 
The '''Lodge War Bow''' is acquired as the most prestigious reward from the quest [[Weapons of the Lodge]], requiring [[Aloy]] to earn a Blazing Sun on all 15 Hunting Ground trials in the base game. It has superior base elemental strength over the regular variants, making it the most powerful War Bow in the base game.
   
āˆ’
The '''Banuk Champion Bow'''{{FW}} is only available once per playthrough, from Bluegleam Merchants in [[The Cut]]. It normally costs 12 [[Bluegleam]], though the Adept{{NG+}} version requires additional resources. It has superior base elemental power over all other variants and is capable of 'overdrawn' shots which allow the user to fire exceedingly powerful shots by holding the string back longer than usual. It could be considered the most powerful War Bow in the entirety of the game due to its stats and unique mechanism.
+
The '''Banuk Champion Bow'''{{FW}} is only available once per playthrough, from Bluegleam Merchants in [[The Cut]]. It normally costs 12 [[Bluegleam]], though the Adept{{NG+}} version requires additional resources. ItĀ is capable of 'overdrawn' shots which allow the user to fire exceedingly powerful shots by holding the string back longer than usual. Similar to the Banuk Striker and Sharpshot Bow, it shares the same drawback where undercharged shots deal less damage and elemental severity compared to standard bows. As long as the player overdraws their shots, it could be considered the most powerful War Bow in the entirety of the game due to its stats and unique mechanism.
   
 
==[[Ammunition|Ammo]]==
 
==[[Ammunition|Ammo]]==
 
[[Damage#Elemental_Damage|Elemental damage]] remains the same outside of Ultra Hard and Story difficulties.
 
[[Damage#Elemental_Damage|Elemental damage]] remains the same outside of Ultra Hard and Story difficulties.
 
===[[Shock Arrow]]===
 
===[[Shock Arrow]]===
āˆ’
Shock Arrows deal low shock damage and medium shock severity on impact. TheyĀ can be used to shock machines, temporarily stunning and locking them in place. Effective against machines with weakness to Shock. Successful hits on Power Cells will trigger explosive short-circuits, inflicting massive damage and shock severity to everything nearby.
+
Shock arrows deal low shock damage and medium shock severity on impact. They can be used to shock machines, temporarily stunning and locking them in place. Effective against machines with weakness to Shock. Successful hits on Power Cells will trigger explosive short-circuits, inflicting massive damage and shock severity to everything nearby.
 
{| class="wikitable"
 
{| class="wikitable"
 
! rowspan="2" colspan="1"|Ammo
 
! rowspan="2" colspan="1"|Ammo
Line 36: Line 36:
 
!Basic
 
!Basic
 
!Lodge
 
!Lodge
āˆ’
!Champion{{FW}}
+
!Banuk{{FW}}
 
|-
 
|-
āˆ’
| rowspan="6" align="center" |[[File:Shock Arrow.jpg|30x30px]]<br />Shock Arrow
+
| rowspan="6" align="center" |[[File:Shock Arrow.png|30x30px]]<br />Shock Arrow
 
|Story
 
|Story
 
|{{DM}} 20
 
|{{DM}} 20
Line 68: Line 68:
   
 
===[[Freeze Arrow]]===
 
===[[Freeze Arrow]]===
 
Freeze arrows deal low freeze damage and medium freeze severity on impact. They can be used to freeze enemies, slowing them down significantly and making machines more susceptible to impact damage. Effective against machines with Freeze weakness. Successful hits on Freeze canister will trigger cryo explosions that deals massive damage and Freeze severity to everything in vicinity.
āˆ’
{| class="article-table"
+
{| class="wikitable"
āˆ’
|[[File:Freeze Arrow.jpg|30x30px]]
 
 
! rowspan="2" colspan="1"|Ammo
  +
! rowspan="2" colspan="1"|Game Mode
  +
! rowspan="2" colspan="1"|Damage
  +
! rowspan="1" colspan="3"|Elemental Severity
 
|-
  +
!Basic
  +
!Lodge
  +
!Banuk{{FW}}
 
|-
  +
| rowspan="6" align="center" |[[File:Freeze Arrow.png|30x30px]]<br />Freeze Arrow
  +
|Story
  +
|{{DM}} 20
 
|{{FZ}} 38
 
|{{FZ}} 40
 
|{{FZ}} 75
 
|-
  +
|Easy
  +
|{{DM}} 6
 
| rowspan="4" |{{FZ}} 25
 
| rowspan="4" |{{FZ}} 30
 
| rowspan="4" |{{FZ}} 50
  +
|-
  +
|'''Normal'''
  +
|{{DM}} 5
  +
|-
  +
|Hard
  +
|{{DM}} 5
  +
|-
  +
|Very Hard
  +
|{{DM}} 4
  +
|-
  +
|Ultra Hard
  +
|{{DM}} 4
  +
|{{FZ}} 15
  +
|{{FZ}} 15
  +
|{{FZ}} 25
 
|}
 
|}
Deals low freeze damage and medium freeze severity on impact. It can be used to freeze enemies, slowing them down significantly and making machinesĀ more susceptible to impact damage. Effective against machines with Freeze weakness. Successful hits on Freeze canister will trigger cryo explosions that deals massive damage and Freeze severity to everything in vicinity.
 
   
 
===[[Corruption Arrow]]===
 
===[[Corruption Arrow]]===
 
Corruption arrows deal no damage and high corruption severity on impact. Machines and humans corrupted by this arrow will be aggressive against other machines and humans while the effect lasts, and can be used to temporarily turn the odds in the player's favor. This corruption turns machines' lights green and, making them hostile to everything, including [[Aloy]], unlike [[Override]] which makes them fight for her. Tougher enemy takes higher dose for the effect to kick in.
āˆ’
{| class="article-table"
+
{| class="wikitable"
|[[File:Corruption Arrow.png|30x30px]]
 
  +
! rowspan="2" colspan="1"|Ammo
|}
 
  +
! rowspan="2" colspan="1"|Game Mode
Deals no damage and high corruption severity on impact. Machines and humans corrupted by this arrow will be aggressive against other machines and humans while theĀ effect lasts, and can be used to temporarily turn the odds in the player's favor. This corruption turns machines' lights green and, makingĀ them hostile to everything, includingĀ [[Aloy]], unlikeĀ [[Override]]Ā which makes them fight for her. Tougher enemy takes higher dose for the effect to kick in.
 
  +
! rowspan="1" colspan="3"|Elemental Severity
āˆ’  
āˆ’
==Weapon Stats==
 
āˆ’
The numbered value of damages are displayed from left to right according to difficulty level from Story to Ultra Hard, numbers in '''Bold''' are of Normal Difficulty. Elemental damages are the same between Easy and Very Hard difficulties.
 
āˆ’  
āˆ’
{| class="article-table"
 
āˆ’
!Ammo Type
 
āˆ’
!Bow Variant
 
āˆ’
!Damage {{DM}}
 
āˆ’
!Elemental<br />Severity
 
 
|-
 
|-
  +
!Basic
| rowspan="3" |Shock Arrow
 
  +
!Lodge
āˆ’
|Basic / Carja<br />Shadow / Adept{{NG+}}
 
  +
!Banuk{{FW}}
āˆ’
| rowspan="3" |20-6-'''5'''-5-4-4
 
āˆ’
|{{SH}} 38-'''25'''-13
 
 
|-
 
|-
 
| rowspan="6" align="center" |[[File:Corruption Arrow.png|30x30px]]<br />Corruption Arrow
āˆ’
|Lodge / Adept Lodge{{NG+}}
 
  +
|Story
āˆ’
|{{SH}} 40-'''30'''-15
 
  +
|{{CR}} 70
 
|{{CR}} 90
 
|{{CR}} 120
 
|-
 
|-
  +
|Easy
āˆ’
|Banuk Champion{{FW}}<br />Adept Champion{{FW}} {{NG+}}
 
āˆ’
|{{SH}} 75-'''50'''-25
+
| rowspan="4" |{{CR}} 50
 
| rowspan="4" |{{CR}} 60
 
| rowspan="4" |{{CR}} 80
 
|-
 
|-
  +
|'''Normal'''
| rowspan="3" |Freeze Arrow
 
āˆ’
|Carja / Shadow / Adept{{NG+}}
 
| rowspan="3" |20-6-'''5'''-5-4-4
 
|{{FZ}} 38-'''25'''-13
 
 
|-
 
|-
  +
|Hard
āˆ’
|Lodge / Adept Lodge{{NG+}}
 
|{{FZ}} 40-'''30'''-15
 
 
|-
 
|-
  +
|Very Hard
āˆ’
|Banuk Champion{{FW}}<br />Adept Champion{{FW}} {{NG+}}
 
|{{FZ}} 75-'''50'''-25
 
 
|-
 
|-
  +
|Ultra Hard
| rowspan="3" |Corruption Arrow
 
  +
|{{CR}} 25
āˆ’
|Shadow / Adept{{NG+}}
 
  +
|{{CR}} 30
| rowspan="3" |None
 
āˆ’
|{{CR}} 75-'''50'''-25
+
|{{CR}} 40
|-
 
āˆ’
|Lodge / Adept Lodge{{NG+}}
 
|{{CR}} 90-'''60'''-30
 
|-
 
āˆ’
|Banuk Champion{{FW}}<br />Adept Champion{{FW}} {{NG+}}
 
|{{CR}} 120-'''80'''-40
 
 
|}
 
|}
   
āˆ’
=== Ammo and Modification Slots by Variant ===
+
== Ammo and Modification Slots by Variant ==
 
{| class="article-table"
 
{| class="article-table"
 
!Bow Variant
 
!Bow Variant
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|-
 
|-
 
!Basic
 
!Basic
āˆ’
|[[File:Shock Arrow.jpg|30x30px]]
+
|[[File:Shock Arrow.png|30x30px]]
 
| || ||1
 
| || ||1
 
|-
 
|-
 
!Carja
 
!Carja
āˆ’
|[[File:Shock Arrow.jpg|30x30px]]
+
|[[File:Shock Arrow.png|30x30px]]
āˆ’
|[[File:Freeze Arrow.jpg|30x30px]]
+
|[[File:Freeze Arrow.png|30x30px]]
 
| ||2
 
| ||2
 
|-
 
|-
 
!Shadow
 
!Shadow
āˆ’
|[[File:Shock Arrow.jpg|30x30px]]
+
|[[File:Shock Arrow.png|30x30px]]
āˆ’
|[[File:Freeze Arrow.jpg|30x30px]]
+
|[[File:Freeze Arrow.png|30x30px]]
 
|[[File:Corruption Arrow.png|30x30px]]
 
|[[File:Corruption Arrow.png|30x30px]]
 
|3
 
|3
 
|-
 
|-
 
!Adept{{NG+}}
 
!Adept{{NG+}}
āˆ’
|[[File:Shock Arrow.jpg|30x30px]]
+
|[[File:Shock Arrow.png|30x30px]]
āˆ’
|[[File:Freeze Arrow.jpg|30x30px]]
+
|[[File:Freeze Arrow.png|30x30px]]
 
|[[File:Corruption Arrow.png|30x30px]]
 
|[[File:Corruption Arrow.png|30x30px]]
 
|4
 
|4
 
|-
 
|-
 
!Lodge
 
!Lodge
āˆ’
|[[File:Shock Arrow.jpg|30x30px]]
+
|[[File:Shock Arrow.png|30x30px]]
āˆ’
|[[File:Freeze Arrow.jpg|30x30px]]
+
|[[File:Freeze Arrow.png|30x30px]]
 
|[[File:Corruption Arrow.png|30x30px]]
 
|[[File:Corruption Arrow.png|30x30px]]
 
|3
 
|3
 
|-
 
|-
 
!Adept Lodge{{NG+}}
 
!Adept Lodge{{NG+}}
āˆ’
|[[File:Shock Arrow.jpg|30x30px]]
+
|[[File:Shock Arrow.png|30x30px]]
āˆ’
|[[File:Freeze Arrow.jpg|30x30px]]
+
|[[File:Freeze Arrow.png|30x30px]]
 
|[[File:Corruption Arrow.png|30x30px]]
 
|[[File:Corruption Arrow.png|30x30px]]
 
|4
 
|4
 
|-
 
|-
 
!Banuk Champion{{FW}}
 
!Banuk Champion{{FW}}
āˆ’
|[[File:Shock Arrow.jpg|30x30px]]
+
|[[File:Shock Arrow.png|30x30px]]
āˆ’
|[[File:Freeze Arrow.jpg|30x30px]]
+
|[[File:Freeze Arrow.png|30x30px]]
 
|[[File:Corruption Arrow.png|30x30px]]
 
|[[File:Corruption Arrow.png|30x30px]]
 
|3
 
|3
 
|-
 
|-
 
!Adept Champion{{FW}} {{NG+}}
 
!Adept Champion{{FW}} {{NG+}}
āˆ’
|[[File:Shock Arrow.jpg|30x30px]]
+
|[[File:Shock Arrow.png|30x30px]]
āˆ’
|[[File:Freeze Arrow.jpg|30x30px]]
+
|[[File:Freeze Arrow.png|30x30px]]
 
|[[File:Corruption Arrow.png|30x30px]]
 
|[[File:Corruption Arrow.png|30x30px]]
 
|4
 
|4

Revision as of 20:25, 29 April 2020

The War Bow is a ranged weapon in Horizon Zero Dawn. It is a low damage bow that specializes in delivering elemental payloads to targets, forcing them into vulnerable states. This bow is best used in conjunction with other weapons due to its low impact and tear damage.

Special Variants

Aside from the ones available from normal merchants, War Bows have 2 different variants of "Very Rare" value. Both can use all available Ammo types as Shadow variant does.

The Lodge War Bow is acquired as the most prestigious reward from the quest Weapons of the Lodge, requiring Aloy to earn a Blazing Sun on all 15 Hunting Ground trials in the base game. It has superior base elemental strength over the regular variants, making it the most powerful War Bow in the base game.

The Banuk Champion BowFW is only available once per playthrough, from Bluegleam Merchants in The Cut. It normally costs 12 Bluegleam, though the AdeptNG+ version requires additional resources. It is capable of 'overdrawn' shots which allow the user to fire exceedingly powerful shots by holding the string back longer than usual. Similar to the Banuk Striker and Sharpshot Bow, it shares the same drawback where undercharged shots deal less damage and elemental severity compared to standard bows. As long as the player overdraws their shots, it could be considered the most powerful War Bow in the entirety of the game due to its stats and unique mechanism.

Ammo

Elemental damage remains the same outside of Ultra Hard and Story difficulties.

Shock Arrow

Shock arrows deal low shock damage and medium shock severity on impact. They can be used to shock machines, temporarily stunning and locking them in place. Effective against machines with weakness to Shock. Successful hits on Power Cells will trigger explosive short-circuits, inflicting massive damage and shock severity to everything nearby.

Ammo Game Mode Damage Elemental Severity
Basic Lodge BanukFW
Shock Arrow
Shock Arrow
Story Damage-Icon 20 Shock-Icon 38 Shock-Icon 40 Shock-Icon 75
Easy Damage-Icon 6 Shock-Icon 25 Shock-Icon 30 Shock-Icon 50
Normal Damage-Icon 5
Hard Damage-Icon 5
Very Hard Damage-Icon 4
Ultra Hard Damage-Icon 4 Shock-Icon 15 Shock-Icon 15 Shock-Icon 25

Freeze Arrow

Freeze arrows deal low freeze damage and medium freeze severity on impact. They can be used to freeze enemies, slowing them down significantly and making machines more susceptible to impact damage. Effective against machines with Freeze weakness. Successful hits on Freeze canister will trigger cryo explosions that deals massive damage and Freeze severity to everything in vicinity.

Ammo Game Mode Damage Elemental Severity
Basic Lodge BanukFW
Freeze Arrow
Freeze Arrow
Story Damage-Icon 20 Freeze-Icon 38 Freeze-Icon 40 Freeze-Icon 75
Easy Damage-Icon 6 Freeze-Icon 25 Freeze-Icon 30 Freeze-Icon 50
Normal Damage-Icon 5
Hard Damage-Icon 5
Very Hard Damage-Icon 4
Ultra Hard Damage-Icon 4 Freeze-Icon 15 Freeze-Icon 15 Freeze-Icon 25

Corruption Arrow

Corruption arrows deal no damage and high corruption severity on impact. Machines and humans corrupted by this arrow will be aggressive against other machines and humans while the effect lasts, and can be used to temporarily turn the odds in the player's favor. This corruption turns machines' lights green and, making them hostile to everything, including Aloy, unlike Override which makes them fight for her. Tougher enemy takes higher dose for the effect to kick in.

Ammo Game Mode Elemental Severity
Basic Lodge BanukFW
Corruption Arrow
Corruption Arrow
Story Corruption-Icon 70 Corruption-Icon 90 Corruption-Icon 120
Easy Corruption-Icon 50 Corruption-Icon 60 Corruption-Icon 80
Normal
Hard
Very Hard
Ultra Hard Corruption-Icon 25 Corruption-Icon 30 Corruption-Icon 40

Ammo and Modification Slots by Variant

Bow Variant Shock Arrow Freeze Arrow Corruption Arrow Mod Slots
Basic Shock Arrow 1
Carja Shock Arrow Freeze Arrow 2
Shadow Shock Arrow Freeze Arrow Corruption Arrow 3
AdeptNG+ Shock Arrow Freeze Arrow Corruption Arrow 4
Lodge Shock Arrow Freeze Arrow Corruption Arrow 3
Adept LodgeNG+ Shock Arrow Freeze Arrow Corruption Arrow 4
Banuk ChampionFW Shock Arrow Freeze Arrow Corruption Arrow 3
Adept ChampionFW NG+ Shock Arrow Freeze Arrow Corruption Arrow 4

Acquisition Details

Variant Sources Regular Cost Ultra Hard Cost Sell Value
Basic Merchant-IconGeneral Merchants MetalShardsTransparent 100 MetalShardsTransparent 500 MetalShardsTransparent 25
Carja Merchant-IconTier 2/3/4 Merchants MetalShardsTransparent 300
5 Desert Glass
2 Slagshine Glass
MetalShardsTransparent 1,500
10 Desert Glass
4 Slagshine Glass
MetalShardsTransparent 50
Shadow Merchant-IconTier 3 & 4 Merchants MetalShardsTransparent 800
1 Trampler Heart
MetalShardsTransparent 4,000
2 Trampler Heart
MetalShardsTransparent 100
AdeptNG+ Merchant-IconTier 3 & 4 Merchants MetalShardsTransparent 1,600
1 Trampler Heart
1 Thunderjaw Heart
MetalShardsTransparent 8,000
2 Trampler Heart
2 Thunderjaw Heart
MetalShardsTransparent 100
Lodge Hunter's Lodge 15 Blazing Suns 15 Blazing Suns MetalShardsTransparent 100
Adept LodgeNG+ Hunter's Lodge 15 Blazing Suns 15 Blazing Suns MetalShardsTransparent 100
Banuk
ChampionFW
Bluegleam Merchants
(1 per playthrough)
12 Bluegleam 12 Bluegleam MetalShardsTransparent 100
Adept
ChampionFW NG+
Bluegleam Merchants
(1 per playthrough)
MetalShardsTransparent 1,250
12 Bluegleam
1 Frostclaw Heart
MetalShardsTransparent 6,250
12 Bluegleam
1 Frostclaw Heart
MetalShardsTransparent 100

Trivia

  • During one scene of Aloy training for the Proving, she is shown killing Watchers with normal arrows shot from a War Bow, which is not possible in gameplay.
  • The War Bow appears in Monster Hunter: World as part of collaboration between the PlayStation 4 version of the game and Horizon: Zero Dawn. The Bow has latent Thunder Element and supports Poison Coating, reflecting 2 of 3 of its ammo in its native game.
Horizon Zero Dawn Weapons
Ranged Weapons Blast Sling - Forgefire - Hunter Bow - Icerail - Rattler - Ropecaster - Sharpshot Bow - Sling - Stormslinger - Tearblaster - War Bow
Melee Weapons Spear - Sylens' Lance
Stealth Weapons Traps - Tripcaster
Heavy Weapons Deathbringer Gun - Disc Launcher - Firespitter - Firestriker - Mine Launcher - Oseram Cannon - Ravager Cannon