The Redeye Watcher is a category of machine in Horizon Zero Dawn. It is an upgraded variant of the Watcher. Apart from its greater propensity to use its ability to fire concussive energy blasts, the heavier armor plating on its head, and its differently shaped and angled tail, it is exactly the same as the unarmed variant.
Since the Redeye Watcher is a more combat-oriented version of a Watcher, they likely started appearing after the onset of the Derangement. Redeye Watchers were presumably made by the artificial intelligence (AI) HEPHAESTUS as an upgraded version of the Watcher. They were seen and encountered with the same frequency as Watchers by the Nora huntress Aloy, including Daemonic Redeye Watchers in the Banuk region known as The Cut. Their ranged weapon capability made them more of a threat to Aloy.
Redeye Watchers look identical to Watchers except for the following differences. Firstly, their heads are more heavily armored, possibly as housing for the the energy weapon mounted therein. Secondly, their tails are more slender and point upward. Thirdly, rather than one ocular sensor, Redeye Watchers have three: alongside the large main eye standard of Watchers, two smaller ocular sensors are built into its head, likely to grant it a wider range of vision.
Redeye Watchers have the same behavior as Watchers: they patrol their area of deployment, frequently around and among herds of GAIA terraformers, and utter loud alarm calls on identifying a threat. However while Watchers aggressively close the distance and engage in melee attacks, Redeye Watchers always try to distance themselves from the threat, that they may fire energy projectiles at it.
A Redeye Watcher’s primary attack is to fire energy projectiles at perceived enemies. Watchers only tend to use this attack if they cannot get close to the enemy. However, as previously mentioned, Redeye Watchers default to this attack, distancing themselves from the enemy to do so. Additionally, they have a somewhat higher damage resistance than Watchers. At close range, they employ the same melee attacks as Watchers.
Redeye Watchers, notwithstanding their increased damage resistance, are still among the weakest of all machines. They can be ambushed and killed with a single Silent Strike, or damaged and then killed killed by a single subsequent Critical Hit, just as Watchers. Also like Watchers, Burn states inflict enough damage to kill them before dissipating. Their only substantial tactical superiority over Watchers lies in their ranged weapon capability and their somewhat higher damage resistance.
|Name||Damage Type||Primary Damage||Trigger Range||Description|
|Blinding Stun Flash||Blinding||0||6m - 11m||Temporarily blinds and disorients human enemy with bright flash of light; ineffective against enemy machines|
|Energy Blast||Explosion||40||0m - 55m||Fires concussive energy projectile at enemy|
|Head Strike||Melee||90||4m - 9m||Jumps at enemy using head as bludgeon; opportunity for immediate counter-attack from enemy should it miss|
|Jumping Smash||Melee||90||6m - 11m||Jumps at enemy using body as bludgeon; opportunity for immediate counter-attack from enemy should it miss|
|Tail Strike||Melee||100||2.5m - 6m||Short-range spinning bludgeon attack with tail|
|Body||Hard outer casing to protect synthetic muscle and operational systems.||None||None|
|Eye||Hitting this component deals greater damage to the machine.||All||None|
- The added crest on the Redeye Watcher makes it visually similar and a possible base for the Longleg, another recon class machine.
|Acquisition Class||Broadhead - Charger - FireclawFW - FrostclawFW - Glinthawk - Grazer - Lancehorn - Rockbreaker - Scrapper - Snapmaw - Strider - Trampler|
|Combat Class||Ravager - Sawtooth - ScorcherFW - Stalker - Stormbird - Thunderjaw|
|Recon Class||Longleg - Watcher (Redeye Watcher)|
|Transport Class||Behemoth - Fire Bellowback - Freeze Bellowback - Shell-Walker|
|Chariot Class||Corrupted Machines - Corruptor - Deathbringer - Metal Devil|
|Unknown Class||Control TowerFW|